Hey, Survivors! The news has broken and, like a virus, it’s already spreading:
Resident Evil: The Board Game is coming to Kickstarter on October 26 this year, with a campaign unlike anything you’ve seen before — our first ever open world Kickstarter campaign!
That’s right. To celebrate the 25th anniversary of the first Resident Evil video game, our love for this incredible series, and the awesome (and growing!) tabletop Resident Evil community, we’re turning the campaign itself into a survival horror experience.
But wait — what does ‘open world Kickstarter’ actually mean? (And how did we let Sherwin convince us to do it?!)
Well, we’ve got Sherwin himself, Lead Designer and self-proclaimed Resident Evil superfan, here to explain…
(Don’t miss the launch! Follow Resident Evil: The Board Game on Kickstarter now)
Exploring the Spencer Mansion on Kickstarter
by Sherwin Matthews (@sherwinsagenda)
Before I get started, a special thank you to everyone in our awesome community. Your enthusiasm for the project already has us blown away. When we first started this crazy ride, I knew you’d be all over a Resident Evil board game, but even so…
We’ve got several blogs planned in the coming weeks that will give you insight into what’s in store for you in Resident Evil: The Board Game. But to kick things off, let’s start by discussing what I think is one of the most exciting and ambitious Kickstarter campaigns we’ve ever attempted, or even seen.
What am I talking about? Well, friends, we’re going to explore the Spencer Mansion together in our first ever open world Kickstarter campaign.
Intrigued? Well then, read on…
Unlocking Goals by Exploring: How it Works
Most Kickstarter campaigns (such as those for the Resident Evil 2 and Resident Evil 3 board games) operate with a system of stretch goals, which are unlocked when funding reaches a certain level.
Resident Evil still has plenty of stretch goals (more than ever before, in fact!) but instead, these are unlocked as Kickstarter backers explore the mansion.
At the start of the campaign, we’ll provide you with a piece of narrative which many of you will find all-too-familiar...
This is where your journey begins, as you take your first steps inside the mansion. And, if you back the campaign on Kickstarter, where we go next will be up to you.
You’ll be given a choice to vote on. Will you investigate the dining room? Or perhaps head straight upstairs, following the footsteps you heard overhead?
The next day, the most popular choice will be revealed and we’ll head in that direction — and whatever we encounter there, be it enemies or missing S.T.A.R.S. members, will be added to your pledge as a stretch goal!
This will continue every day of the campaign, as we make our way through the Spencer Mansion and add incredible value to your pledge in the process with tonnes of new gameplay content.
(Yes, every exploration unlock includes gameplay content, too!)
With us so far? Great. Because here’s where things get even more interesting.
Who Will You Save? Unlocking Advanced Characters
At the start of the Kickstarter campaign, every S.T.A.R.S. character will still be alive, either exploring or hiding somewhere in the mansion.
It will be up to you to find and rescue them in time, by picking up on clues in the narrative. Ignore that emergency radio call or those screams for too long, and your ally will be a mere shadow of their former self by the time you arrive.
Mechanically speaking, they’ll still be added as a survivor character to your pledge. So, you won’t be missing out on any characters. (Or any enemies, for that matter!)
But Resident Evil is a game of meaningful decisions, and the decisions you make in the Kickstarter campaign will affect who survives the night… to become an Advanced Character!
Yes, at several points during your exploration, you’ll have to make a decision on who lives and who dies. Saving a character will unlock their advanced version, which will be added to your pledge.
Every character will get a standard version, but only six will get advanced versions. So, you’ll want to find your favourites as soon as you can — not just to save them from an untimely narrative end, but to secure their advanced version for your game!
So, obvious question... what's an advanced character?
Advanced Characters Explained
An advanced character is a version of a character that you can unlock while playing Resident Evil: The Board Game after hitting a certain achievement.
Advanced characters represent the character after a significant narrative event. We could, for example, see an advanced Joseph Frost that managed to fight off the Cerberus; an advanced Richard Aiken that escaped Yawn after all; or even an Advanced Wesker that… wait, Chynna-Blue will come after me if I tell you that.
Oh, and one more thing. Advanced characters will all have an alternative sculpt and a new player card with brand new rules!
So, Who Will You Save?
I hope you’re looking forward to the campaign as much as I am — it’s going to be an incredible journey that you’ll want to check back on every single day, with a narrative ending no one can possibly know...
And if you’re not following the campaign already, go do that now. You won’t want to miss this…