Devil May Cry™: The Walking Arsenal Expansion
Devil May Cry™: The Walking Arsenal Expansion
Slay demons with smokin' sexy style!
- 1-4 Players
- Ages 14+
- 90-120 minutes
Introduce a whole new slew of enemies to your tabletop. Made for the Devil May Cry™: The Bloody Palace board game, The Walking Arsenal expansion lets loose demons like the Hell Caina, Pyrobat, and Hellbat.
Slay them, and you might find yourself up against Cavaliere Angelo. Watch out for that serrated, four-bladed sword!
But you’re not alone. With this expansion you’ll get a brand new playable character: Lady! She may not have demonic powers, but Lady is no slouch. She’s a master of firearms, ready to lay waste to scores of demons.
(Please note a copy of Devil May Cry™: The Bloody Palace is needed to play The Walking Arsenal expansion.)
- 2x Devil Hunter minis (Lady & Powered Up Lady)
- 6x Hell Caina minis
- 4x Pyrobat minis
- 2x Hellbat minis
- 1x Cavaliere Angelo mini
- Over 120 cards
More Expansions
Style counts for everything in this fast-paced arena combat game
Slaying demons isn't enough to be crowned Monarch of The Bloody Palace—you've got to do it with style! Build spectacular attack combos to score style points and outscore the other Devil Hunters.
Unleash stylish mayhem...
Take on waves of increasingly powerful enemies as you compete to outscore other Devil Hunters and move up the style ranks!
…against fiendish foes
Take on waves of increasingly powerful enemies as you compete to outscore other Devil Hunters and move up the style ranks!
Legendary Devil Hunter
Dante
Son of the legendary dark knight, Sparda, Dante is the original king of Smokin' Sexy Style. He's got a lot of weapons and he's not afraid to use them. From his trusty sword, Rebellion, to the Coyote-A shotgun. You name it, Dante's probably tried to slay a demon with it. Even a mop. (What? He's adaptable!) No matter the enemy, this veteran Devil Hunter delivers maximum damage with maximum style.
The Mysterious One
V & Shadow
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The Bewitching Devil
Trish
Never judge a book by its cover. Under Trish's human form lurks a lethal demon with an appetite for carnage. She's as comfortable using her bare hands as she is with weapons, making her the most brutal Devil Hunter in the game. When all else fails and you're facing a demon you just can't slay? Send Trish in to kick and punch the hell out of it!
The Devil Hunter
Nero
Losing an arm didn't stop this Devil Hunter. Now it's been replaced with a bionic limb, he's pretty much unbeatable. Nero's Devil Breaker arm isn't his only weapon, either. His vicious blade, the Red Queen, is wicked sharp, and his Blue Rose pistol is closer to a cannon than a handgun. Trained by the Order of the Sword, Nero's heavy sword strikes and pistol shots deal serious damage to any demons dumb enough to get close.
Face down deadly demons
Empusa
The most common enemy in the board game, the insect-like Empusas aren't super dangerous on their own. Get caught in a swarm, though, and you're in for a world of trouble.
Empusa Queen
A large enemy with high vitality, this insectoid Queen can take a ton of damage before she goes down. Watch out for sweeping attacks!
Hell Antenora
Nasty and nimble, Hell Antenora use their enormous cleavers to cause carnage. With their balance of speed, damage, and vitality, these brutal berserkers are among the most dangerous in the game.
Scudo Angelo
These demonic soldiers aren't fast, but their shields protect against serious damage. The trick is to attack from behind...if you can get close enough.
Proto Angelo
If the Scudo Angelo are soldiers, this large beast is their commander. It's big, tough, and likely to cleave you in half if you get too close.
Riot
With muscles like hydraulic cylinders, this reptilian nightmare can leap enormous distances. Its retractable claws can cut through sheet metal like a hot knife through butter. And it's really, really fast.
Frantic. Fast. Fun!
Experience the utterly insane action of the Devil May Cry™ video game on your tabletop as you face off against multiple enemies
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- 28
Miniatures
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- 99
Tokens
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- 295
Cards
Chain together slick attack combos, collect orbs, and upgrade your Hunter
Combo Chain
Each Devil Hunter comes with a deck of attack cards you can play to have them slash with their sword, shoot with their pistol, and so on. Link these cards in a combo chain to create a devastating burst of attacks, then cash your combo in for style points. The longer your combo chain, the more style points you score. Beware, though: a single hit from a demon can break your chain, forcing you to start over!
Red & Green Orbs
Slain enemies drop orbs which Hunters can collect. Green orbs have a healing effect, removing up to 3 damage from your Hunter. Red orbs can be spent to purchase Upgrade cards, or kept to add to your style score. Any red orbs left at the end of the game are worth 1 style point each.
Upgrade your Hunter
Spend red orbs on new moves and abilities from your Hunter's Upgrade deck. The number of orbs you need to purchase an upgrade is shown on the card. The better the upgrade, the higher the cost!
Conquer the Bloody Palace
Hack and slash your way through waves of enemies. Spend orbs to power up. Take on the boss. Slay the boss. Then, score the style points to see which Devil Hunter is crowned Monarch of the Bloody Palace!
Round and round the Bloody Palace we go
Shift into high gear
There are four rounds in a game. Rounds have three phases: the Hunter Phase, the Enemy Phase, and the End Phase. With each new round, the game shifts up a gear, with a fresh wave of more dangerous enemies. Can you defeat them all?
Hunter Phase
In this phase, your Hunter can turn around, run, and make attacks. If you've built up a combo, you can clear it and claim the style points at any time in your turn.
Enemy Phase
Now it's their turn. During this phase, enemy behaviour cards are drawn and the enemies strike back. Unlucky enough to get knocked out? Sit back, relax, and watch the other Hunters rack up the style points for the rest of the round. Hope you catch up!
End Phase
Time to tie up the current round and get ready for the next wave. Now's your chance to purchase upgrades and power up!
Achievement Cards
At the start of each stage, Achievement cards are dealt face up beside the game board. And guess what? Achievement cards are worth style points! To claim up to one Achievement card per round, just do what it says on the card. Easy, right?
Want to slay enemies of all shapes and sizes? Then the Bloody Palace is the perfect playground!
Small enemies take up one hex on the game board. Large enemies take up three hexes. But gigantic enemies? They take up seven hexes!
Devil May Cry: The Bloody Palace board game brings the high-octane action of the video game to your tabletop. Hack 'n' slash your way through hordes of demons and rack up style points to win. Will you be crowned Monarch of the Bloody Palace?
Ready for more over-the-top action?
More demons. Bigger boss enemies. And a brand new playable character. What are you waiting for?
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